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Music Boy 3D Free Download


Download ->>> DOWNLOAD (Mirror #1)


About This Game

Story:

In a dystopian city of the future, lives a superhero - Music Boy.
The only one way to save the residents and the city is to play the real music.

Game features:

1. Press the buttons to the rhythm of the song

This is just so fun!

2. Accuracy

The game uses MBOY rhythm maps. This ensures accuracy and a perfect hit of the notes in the rhythm.

3. Built-in editor

The game has an editor for creating MBOY rhythm maps. This allows you to create custom tracks and use your own music for it. The editor supports MP3, OGG and WAV audio file formats.

4. Random generation

The environment and music notes are randomly generated, each time the level looks different.

5. Head tracking

The game uses a webcam to track the head movements. You can move the head to the beat of the music during the game and receive extra points.

6. Slow motion

You are allowed to slow down the time to be more precise and collect more notes.

7. Different game modes

Different mode offers a different camera position – back, top and front. Choose the mode that best suits the music.

8. Any genre of music

The game contains and supports tracks in different genres such as Rock, Electronic, Pop, and others.

9. Workshop support

Create your track and share with the community. Download ready to play tracks from other players.

Download new tracks from Workshop!

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Title: Music Boy 3D
Genre: Action, Indie, Early Access
Developer:
Victor Pukman
Publisher:
Victor Pukman
Release Date: 29 Mar, 2018


Minimum:

  • Requires a 64-bit processor and operating system
  • OS: Windows 7, 8, 10
  • Processor: Intel Core i5 2,5 GHz
  • Memory: 2 GB RAM
  • Graphics: OpenGL 2.1, 512 MB
  • Storage: 512 MB available space

English



music boy 3d. music boy 3d


nice try on this creation of a music runner... but alas... it says *you can import your own music as .mboy extension* - however i have now tried turning my ENTIRE music libray from .wmv > .mboy... and every single one = INVALID

On this i am giving it a *current* Negative

Fair enough, the base game is real fun... but that fun is heavily limited by the fact that you can only play 5\/6 songs in the game itself... if you want your OWN music? i guess you have to be a GENIUS and create your own rythm in the editor a BIG BIG NO for me on that (another reason Steam should ad a NEUTRAL button... because it IS a good idea... and it is (somewhat) fun...

Just allowe me to (or let me know how) import my MUSIC library... as in *pink floyd... pegboard nerds... The Killers et al* or i will refund before the 2 weeks, but then at \u00a33... \/shrug

(is any game going to EVER do what Melody's Escape did???). Check out the video I made for this game, contains my experience pretty much:
https:\/\/youtu.be\/X9FdH9H_4Jw<\/a>

Let me start this review with one thing.

It's so nice to see a priced game in the newly released section of steam that doesn't make me frustrated after playing it. The title screen isn't very visually appealing and the main character gives me a chuckle with how silly he looks, but then you get to the actual gameplay and it's there where you realize this game has a lot of potential. This is a game that, as far as I can tell, was made by one guy, probably utilizing a game creating engine of sorts but that's besides the point.

The gameplay is just fun. It's actually fun. It's so damn refreshing to see a newly released indie game that's fun. The game plays out like a 3D runner version of guitar hero as you press keys to a beat and dodge obstacles and collect the little shapes to keep the music playing. I had fun with the included tracks, and actually making my own level by importing a song from my computer was fun as hell. Properly making a level does take time as you have to manually go into the song file and ad little ticks for each beat (per instrument type) to accurately get a good representation in the level. I rushed the level I made yet even still I had a blast playing it and beating it. My only complaint is there's no checkpoint system that I know of, and songs can be kind of long (3-5 mins in length) so having to beat it all in one go can be rough, especially if you're trying to collect ALL the shapes to keep that steady music flow. Perhaps there's an appeal to some in a challenge like this, but it was a tad bit much to me. Maybe make it an optional setting of sorts?

The game's graphics aren't the most visually pleasing. I'm not sure if the creator used recycled assets from the game engine they used or made their own. Either way the graphics work, they're not the greatest, but they work. If they were made by the creator himself, then they're a very good start that he could approve on later.

I really hope a community of sorts can form around your game because that's what will really keep the game alive. If you have a community creating song maps via the level editor for people to download off the workshop or something, kinda like geometry dash, then there's a lot of replayability here. Maybe in the future you can complicate the levels a bit more too like how geometry dash does. More obstacles, maybe add vehicle sections or something? Upside down portions? Idk. Its up to you man on how you wanna go with your game. Just giving advice.

Overall I enjoyed this game and I hope it does well for you man. Anyone considering buying this game? I'd recommend it.. nice try on this creation of a music runner... but alas... it says *you can import your own music as .mboy extension* - however i have now tried turning my ENTIRE music libray from .wmv > .mboy... and every single one = INVALID

On this i am giving it a *current* Negative

Fair enough, the base game is real fun... but that fun is heavily limited by the fact that you can only play 5\/6 songs in the game itself... if you want your OWN music? i guess you have to be a GENIUS and create your own rythm in the editor a BIG BIG NO for me on that (another reason Steam should ad a NEUTRAL button... because it IS a good idea... and it is (somewhat) fun...

Just allowe me to (or let me know how) import my MUSIC library... as in *pink floyd... pegboard nerds... The Killers et al* or i will refund before the 2 weeks, but then at \u00a33... \/shrug

(is any game going to EVER do what Melody's Escape did???). Check out the video I made for this game, contains my experience pretty much:
https:\/\/youtu.be\/X9FdH9H_4Jw<\/a>

Let me start this review with one thing.

It's so nice to see a priced game in the newly released section of steam that doesn't make me frustrated after playing it. The title screen isn't very visually appealing and the main character gives me a chuckle with how silly he looks, but then you get to the actual gameplay and it's there where you realize this game has a lot of potential. This is a game that, as far as I can tell, was made by one guy, probably utilizing a game creating engine of sorts but that's besides the point.

The gameplay is just fun. It's actually fun. It's so damn refreshing to see a newly released indie game that's fun. The game plays out like a 3D runner version of guitar hero as you press keys to a beat and dodge obstacles and collect the little shapes to keep the music playing. I had fun with the included tracks, and actually making my own level by importing a song from my computer was fun as hell. Properly making a level does take time as you have to manually go into the song file and ad little ticks for each beat (per instrument type) to accurately get a good representation in the level. I rushed the level I made yet even still I had a blast playing it and beating it. My only complaint is there's no checkpoint system that I know of, and songs can be kind of long (3-5 mins in length) so having to beat it all in one go can be rough, especially if you're trying to collect ALL the shapes to keep that steady music flow. Perhaps there's an appeal to some in a challenge like this, but it was a tad bit much to me. Maybe make it an optional setting of sorts?

The game's graphics aren't the most visually pleasing. I'm not sure if the creator used recycled assets from the game engine they used or made their own. Either way the graphics work, they're not the greatest, but they work. If they were made by the creator himself, then they're a very good start that he could approve on later.

I really hope a community of sorts can form around your game because that's what will really keep the game alive. If you have a community creating song maps via the level editor for people to download off the workshop or something, kinda like geometry dash, then there's a lot of replayability here. Maybe in the future you can complicate the levels a bit more too like how geometry dash does. More obstacles, maybe add vehicle sections or something? Upside down portions? Idk. Its up to you man on how you wanna go with your game. Just giving advice.

Overall I enjoyed this game and I hope it does well for you man. An...



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