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Friday The 13th: The Game Download Bittorrent

Friday The 13th: The Game Download Bittorrent

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About This Game


Friday the 13th: The Game is a third-person horror, survival game where players take on the role of a teen counselor, or for the first time ever, Jason Voorhees. You and six other unlucky souls will do everything possible to escape and survive while the most well-known killer in the world tracks you down and brutally slaughters you. Friday the 13th: The Game will strive to give every single player the tools to survive, escape or even try to take down the man who cannot be killed. Each and every gameplay session will give you an entirely new chance to prove if you have what it takes not only to survive, but to best the most prolific killer in cinema history, a slasher with more kills than any of his rivals!

Meanwhile, Jason will be given an array of abilities to track, hunt and kill his prey. Stalk from the shadows, scare your targets and kill them when the time is right in as brutal a fashion as you can imagine. Take control of the legendary killer that is Jason Voorhees and terrify those unfortunate enough to cross your path!

Play as Jason Voorhees!

For the first time ever, you will have the opportunity to play as Jason Voorhees, the most famous killer in horror. Stalk your prey, ambush them whenever you see fit and strike fear in the hearts of so many hapless victims as you become the legend himself! Friday the 13th: The Game will include a variety of kills, new and familiar, that will help you set the tone for the Jason Voorhees that you want to be. You’ll even get to unlock various Jason incarnations from the movies!

Jason will be equipped with a terrifying array of abilities, giving you the control of a hunter at the height of his game. These are his woods, and he knows them all too well. Jason will not only feed off the fear of his victims, but will become stronger as the night progresses. The darker the night, the more terrifying Jason becomes!

Fans of the movies will be able to play as various versions of Jason, including:
  • Friday the 13th, Part II
  • Friday the 13th, Part III
  • Friday the 13th, Part VI: Jason Lives
  • Friday the 13th, Part VII: New Blood
  • Friday the 13th, Part VIII: Jason Takes Manhattan
  • Jason Goes to Hell: The Final Friday

How Will You Survive?

The entire focus of Friday the 13th: The Game is multiplayer. Survival is entirely up to you, the player, as you either stealthily hide from Jason or work together as a team to escape or bring the fight to Jason. Playing as a counselor is all about risk and reward, giving players multiple means of triumph over Jason! Want to hide in the woods as you wait for the police? Perhaps you want to band together and try to take on Jason as a group? Maybe you and a friend decide to fix the boat on the lake and escape while leaving everyone else to their fate? There are endless opportunities to survive the night, but every choice has a consequence.

Friday the 13th: The Game will continually set the pace of change, giving you unfamiliar surroundings while Jason Voorhees looks for his latest victim. No single strategy will ever be reliable, forcing players to adapt and change each time they begin their long night in Camp Blood! Be wary, you never know when or where Jason is going to strike!

Play as the Counselors!

We all remember the various tropes from Friday the 13th, and the game will be no exception! Each counselor type will have strengths and weaknesses, affording players the chance to excel in certain situations. Find the counselor that best suits your play style, or come up with various strategies to win against Jason! Players will have the chance to continually update and improve their characters through unlocks, customization and improvement! The more you play, the more you adapt and become a better all-around counselor!

Camp Crystal Lake in All Its Glory!

Mirroring Camp Crystal Lake from the Friday the 13th series, players will try to survive not only in the iconic Camp Crystal Lake, but surrounding area. Iconic locations from the movies, like Higgins Haven will also serve as stalking grounds for Jason and his prey.

Players will be given a large, open area in which to explore as they attempt to hide from certain death! Each gameplay session will fundamentally change the scenario, never affording players the opportunity to learn patterns or figure out where helpful items may be lying. With each movie giving a different feeling to the campgrounds, Friday the 13th: The Game gives you new and challenging situations every time you enter the woods!

Your Crystal Lake Database

Friday the 13th: The Game will feature a progressive unlock system unified to your account. The longer you play, the more you'll unlock from counselor customization to new Jason Voorhees costumes seen in the movies! Besides giving you personalized camp counselors, you'll be able to unlock secrets within Camp Crystal Lake, exploring the mystery surrounding Jason Voorhees and the grounds he patrols!

Be Kind. Rewind.

Every aspect of Friday the 13th: The Game
is drawn straight from movies you know and love. We’ve carefully crafted this world to remind you of
everything you remember about Friday the 13th, right down to the visual fidelity of the 80’s. This is exactly how you remember it. b4d347fde0

Title: Friday the 13th: The Game
Genre: Action
Gun Media
Release Date: 26 May, 2017


  • Requires a 64-bit processor and operating system
  • OS: Windows 7, Windows 8, Windows 10
  • Processor: Intel Core i3-530 (2 * 2930), AMD Athlon II X2 270 (2 * 3400)
  • Memory: 4096 MB RAM
  • Graphics: GeForce GTX 650 Ti (1024 MB), Radeon HD 7770 (1024 MB)
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 4 GB available space
  • Additional Notes: 64-Bit Operating System and CPU required.


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Friday the 13th Next Weekend - Part IV Jason, Jarvis Map, Rain to all Maps, New Counselor, Double XP, Emote Party Pack 1:
Hey all!

So this next week is gonna be a doozy. We're focusing on bringing a major content update to you all and we're happy to announce that the new Jarvis Map, Jason Part IV and Mitch Floyd counselor will all be coming free! In addition to this new content we'll be adding rain effects to the game for all maps!

Jason Part 4 and Jarvis Map. Virtual Cabin Currently Available!:
Hello fellow Friday the 13th fans!

Today is the day we launch the Crystal Lake Virtual Cabin Preview. We really want to bring our backers and Friday the 13th fans along for the ride on the development side of things, and we're happy you hopped on board! The Virtual Cabin is an interactive behind the scenes look at the development and will eventually grow to become a digital museum of the development process on the game. We'll be charging cards soon if you ordered the Cabin and soon thereafter your codes will arrive via email.

Currently the Virtual Cabin Preview is PC only. Redeeming the codes is easy, you'll just login to Steam (or download, sign-up and login to Steam if you don't have an account already), then redeem the code via the +Add a Game option in the Steam client. Here is a link with more info on adding a game to your Steam account.

With this being the initial release it won't be as expansive as it's ultimately planned to be, but as we've stated, we have an update schedule to continue to grow it over the coming months. We'll have an update tomorrow that adds a few more features, then on July 15th we'll grant access to the Jason Room for all of you out there and add even more.

For today you'll be able to walk around the cabin in full 3D and check out the latest assets from the game, see the details the artists have added, listen to the radio for tracks from the game soundtrack as well as behind the scenes audio tracks with the dev team discussing the game. We'll be adding more rooms, more game models as they are completed, additional audio tracks for the radio, a working TV that shows videos down the road, and much, much more!

Take a look at these screenshots attached and get ready to enter the Virtual Cabin!

The team has hidden a bunch of objects from various movies, and they all look exactly as they did on the films. All you hardcore Friday the 13th fans should spend some time finding the objects, taking screenshots and posting them on Twitter and tagging @friday13thgame with your guesses for which movies they are from.

Please spread the word and have others consider pre-ordering the game and/or the Virtual Cabin on Slasher Backer to help us hit more Stretch Goals.

Here is the link to share!

If you didn't order the Virtual Cabin yet, do so now and get in on the next wave of code releases tomorrow!

On behalf of all of Gun Media, Illfonic, Crystal Lake Entertainment, Horror Inc., Sean Cunningham, Kane Hodder, Tom Savini, and Harry Manfredini...


Enjoy your time in the Cabin!. Virtual Cabin Update - Counselor Room Unlocked:

In case you haven't purchased the Virtual Cabin, we've unlocked yet another room! This time we've got the counselor models on display with a bevy of new easter eggs and hidden features!

Remember, this cabin is stand-alone. It's meant to be more a museum/dev-diary as we continue work on the main game. This is something our team is doing in our free time, but it's totally getting the love and attention it deserves, as you're seeing art/assets and animations from the main game!

We're only offering it for sale at BackerKit currently:

You can get it for $15USD (automatic conversion when charged to your home currency if you are outside the US).

Minimum recommended specs:
Windows 7, 8, 10
2.0 GHz Dual-Core 64-bit CPU
8GB Memory
DirectX 11 Compatible GPU with 2GB Video RAM
3GB Hard Disk Space. Upcoming Roadmap for DLC + Single Player News:
Hey all! Today we're going to reveal a bit more up our skirts here at Gun Media and IllFonic about our actual DLC plans for the game, beyond what you've already been informed. While dates are tentative, this should give you all an idea of what is currently in the works/on the docket for Friday the 13th: The Game at this time.

We have some news from IllFonic for you regarding timelines and single player:

Hey everyone,

I know we have been pretty quiet in terms of the Xbox not getting patches or being delayed but it is really because there happens to be no good answer we can give the community that fixes the problem with delays. The reality is that, as of right now, the cert process on Xbox takes the longest of the platforms and if something happens it starts the process over again.

Here is a timeline of the last month and where we are now...

Through most of August we were dealing with the Memory Leak issue that was causing Xbox players to crash consistently. It took weeks to track down the issue and took a majority of our engineering resources. We also got engineering support from outside sources as well. By mid-end of August we were able to go into cert with the memory leak fixed but ended up failing because of lobby issues and a few other crashes/stability. While it was far more stable that the July patch, the right call was to fix the issues. At the end of August we released the patch that is currently live on Xbox. We got a ton of great feedback and were able to resolve a number of bugs quickly which we were then able to roll out on PS4 and PC but ended up getting blocked on Xbox. 

I know you are not going to like this answer but the patch was blocked by the Disc Build that was going through cert. Aside from time, for Xbox, we can only have one thing in cert at a time so we had to wait for it to clear. Disc cert was a little different as well, we had to first submit the exclusive DLC content in one cert and then the disc version that had the game and DLC as a bundle in a subsequent cert. There were no failures in cert but we did bottleneck ourselves with multiple back-to-back certifications for a couple of weeks.

So as of today, we are clear and finalizing the next patch internally which I posted about here along with a couple of notes on issues we have addressed:

Again, there is nothing we can do about the cert process but right now we are moving forward with bug fixing rolling at ASAP on any platform but new content coming out together on all three platforms. This is still tough to do but this is what we are going to attempt.

That being said;

Let’s talk about single player. Currently we are behind on the Summer date. There are number of reasons why this is, but it all boils down to making sure we are not releasing new content while still having issues with the core game. There were a number of issues we needed to address with the games stability prior to committing additional resources to making Single Player happen. We now feel we have turned that corner and have doubled down on Single Player to try and catch up.

We have hired additional people, are working with contractors and even diverted others working on other tasks to help. We have also decided to take a look at Single Player and we are breaking it into a number of different experiences that can be released independent of one another. This way as soon as one thing is done we can launch it without having to wait on everything else.

I also want to address the misconception that certain content we launch affects single player. It doesn't. An artist working on outfits is not the same person that is programming AI. The designer setting up scripted events for single player is not making the new Jason models. What does impact Single Player are the bugs and stability issues; that AI programmer may have to shift to fixing a bug occasionally. The designer may have to shift to fix balance or gameplay bugs on maps. This is why we are delayed. We made the decision to fix rather than add new stuff which again, is what caused the delay.

. PC Benchmark Specs and Epic Settings Recommendations:
Epic settings:

PC Benchmarks:

Good luck!

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