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Fantasy Mosaics 17: New Palette Activation Code [Xforce]

Fantasy Mosaics 17: New Palette Activation Code [Xforce]


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About This Game

Play the new installment of color mosaics with a great variety of colors!

The penguin family are thrilled to discover a new palette of colors for mosaic puzzles!

They are happy to meet a mysterious lady penguin on an alien planet who helps open their mind to a great variety of colors.

Along the way they keep exploring the alien world and build a beautiful landscape! Join the penguins to follow the logic of numbers to uncover the new gallery of pixel art images!


- Mosaic puzzles with a new palette

- Great puzzle challenges

- Build an alien landscape

- Puzzles based on logic 7aa9394dea



Title: Fantasy Mosaics 17: New Palette
Genre: Casual, Indie
Developer:
Andy Jurko
Publisher:
Andy Jurko
Release Date: 31 Aug, 2016



English



fantasy mosaics 17 new palette


If you've played the earlier "Fantasy Mosaics" games, you pretty much know what to expect with "Fantasy Mosaics 17: New Palette." About the only difference is that the palette is now 6 colors and those colors are a bit different. I do have a couple of issues that I noticed, though. First, several of the pictures we build via the nonagrams are re-used across the game. That's not a big problem. However, a bigger issue is that the first puzzle of the last set (25-1) cannot be solved without guessing (several times). It's possible that I'm wrong about that. But, I had to make three tries to complete it. Supposedly, the pickaxe and sun tools prevent that. But, you can't get enough points (or whatever) to activate those tools before having to guess. That's the first time I've seen that in this series. Still, I got 12.8 hours of pretty darn good game play. So, even at its list price, I recommend it (but, of course, buy it on sale).. If you've played the earlier "Fantasy Mosaics" games, you pretty much know what to expect with "Fantasy Mosaics 17: New Palette." About the only difference is that the palette is now 6 colors and those colors are a bit different. I do have a couple of issues that I noticed, though. First, several of the pictures we build via the nonagrams are re-used across the game. That's not a big problem. However, a bigger issue is that the first puzzle of the last set (25-1) cannot be solved without guessing (several times). It's possible that I'm wrong about that. But, I had to make three tries to complete it. Supposedly, the pickaxe and sun tools prevent that. But, you can't get enough points (or whatever) to activate those tools before having to guess. That's the first time I've seen that in this series. Still, I got 12.8 hours of pretty darn good game play. So, even at its list price, I recommend it (but, of course, buy it on sale).



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